Games and the “best way” to tell stories
Torsten Meyer (thanks!) just sent me a link to a recent interview with game designer Peter Molyneux, published in the “Tageszeitung”, the title translates as “Fable-Gamedesigner Peter Molyneux: A...
View ArticleThe Breaking of the Circle
Playing with, through, against medial boundaries. This article is based on the presentation on September 29th 2011, “Designs on eLearning DoeL – Future Spaces for Learning”, Helsinki Picture: DoeL...
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